COMPUTER NETWORKING AND TOPOLOGY
Â
COMPUTER NETWORKING
History of computer networking:-Â Â Â Â Â Â Â Â Computers
were only used as stand-alone machines.Â
Computer networks were created to establish a communication link between
different users within an organization. The advanced research projects agency
(ARPA) designed advanced research projects agency network (ARPANET) for United
States department of defense. It was the first network in the world.In 1969,
the first ARPANET link was established between the imp nodes at the University
of California at los Angeles (UCLA).
What is communication:- Â Â Â Â Â Â Â Â Â Â Â To
convey a message, idea, a picture or speech that is record and understood
clearly and correctly by the person for whom it is intended.
Means of communication:-
Close
by
ü Speak
loudly
Not
Very far off
ü Write
on a piece of paper & send it through messenger.
Large
distance
ü Send
it by post
Large
distance/small message
ü Through
telephone
Large
distance/large and mixed message
ü ?
Data communication:-
Telecommunication
ü Communication
at a distance.
Data
ü Information
presented in whatever form is agreed upon by the parties creating and using the
data.
Data Communication
ü Exchange
of data between two devices via some form of transmission medium such as a wire
cable.
Communication System:-
          Combination of hardware,
software and data transfer links. That make up a communication facility. For
transferring data. In cost effective manner.
Data communication:-
Four
Basic Factors of Data Communication.
ü  Reliability
ü  Timeliness
ü  Security
ü  Cost
Communication Model :-
Source
ü  Generates data to be
transmitted
 Transmitter
ü  Converts data into
transmittable signals
 Transmission System
ü  Carries data
 Receiver
ü  Converts received signal into data
 Destination
ü  Takes incoming data
Communication
Data communication components:-
Message        The
message is the information (data) to be communicated. Popular forms of
information include text, numbers, pictures, audio, and video.
Sender           The sender is
the device that sends the data message. It can be a computer. Workstation,
telephone handset, video camera, and so no.
Receiver        The
receiver is the device that receives the message, it can be a computer,
Workstation, telephone handset, video camera, and so no.
Transmission medium.       The transmission medium
is the physical path by which a message travels from sender to receiver. Some
example of transmission media include twisted-pair wire, coaxial cable,
fiber-optic cable, and radio waves.
Protocol.       A protocol is a set of rules
that govern data communications. It represents an agreement between the
communicating devices. Without a protocol, two devices may be connected but not
communicating, just as a person
speaking French cannot be understood by a person who speaks only Japanese.
Data Representation:-
Text
ü  Sequence of bits (0s &1s)
ü  Different bit patterns represent text symbols.
ü  Each set is called code.
ü  Unicode used in present systems; uses 32 bits.
ü  ASCII use 7 bits and represent first 127
characters in Unicode.
ü  ASCII characters are also known as Basic Latin
Numbers
ü  Also represented by
bit patterns.
ü  ASCII is not used to represent numbers.
ü  Numbers are directly converted into binary.
 Images
ü  Represented in terms of pixel values.
ü  For black & white one bit pattern is
enough.
ü  For showing four levels: two bits.
ü  Color by value of RGB.
Audio
ü  Different from text,
numbers or images.
ü  It is continuous and not discrete.
ü  For encoding it is changed to digital signal.
 Video
ü  Can be continuous or
discrete.
ü  Changed to digital signal for encoding
Transmission Modes
Simplex mode:Â Â Â Â Â Â Â The
communication is unidirectional.Only one of the two devices on a link can transmit;
the other can only receive.Examples Radio transmission and TV.The simplex mode
can use the entire capacity of the channel to send data in one direction.
Half duplex mode:- Each station can both
receive and transmit but not at the same time. When one device is sending, the
other can only receive.Walkie-Talkies/VPS Set.Half duplex mode is used in cases
where there is no need for communication in both directions at the same time.
Full duplex mode:- Â Â Â Â Â Â Â Â Â Â Â Both
stations can receive and transmit at the same time.  Signals going in one direction share the
capacity of the link with signals going in other direction.One method to utilize
full capacity is to have two separate physical paths.Telephone/Mobile
Communication. Full duplex mode is used in cases where there is need for
communication in both directions at the same time.
Network Terminology
Computer Network:-Â Â Â Â Â Â Â Â Â Computer Network is a
collection of autonomous computers interconnected by a single technology. eg
Ethernet LAN. Is Internet a computer network? It is not a single network, but a
network of networks i.e an Inter-network
Uses of Computer Networks:
Network Terminology:-
Bit - Binary digit, either 0 or 1
Bit rate
– Data transmission speed – bits per second
Mbps
– millions of bits per second
8 bits = 1 byte
Mb – million bits (quantity of data)
MB – million bytes (quantity of data)
GBPS – Billion bits per second (data speed)
Teraflops – trillion operations per
secondNode:
Any device connected to the network, usually a computer, but it could be a
printer or a scanner.
Segment      Any
portion of a network that is separated by a switch, bridge or a router from
another part of a network.
Backbone:
 The main cabling of a network to which
all segments are connected. Usually, the backbone is capable of carrying more
information than the individual segments.
Topology: The way each node is physically
connected to the network in a chain.
Bandwidth:
The internet consists of tens of millions of computers throughout the world,
all connected by cables. If you've ever wondered why it takes so long to
download certain web pages or other files to your computer. It's all determined
by the bandwidth of the connection between your computer and your internet
service provider (rate of data transfer per second).
Broadband:
Narrowband is usually referred to dial up internet connection and it usually
varies from speeds of about 50 characters per second to about 60 kbps.
Broadband is usually regarded as any internet connection that can deliver
speeds faster than 60 kbps.
Domain name:
The unique name that identifies
an Internet site. Domain Names always have 2 or more parts, separated by dots.Internet
is based on IP addresses, not domain names, web servers depend on a Domain Name
System (DNS) to translate domain names into IP addresses. Simply stated, domain
names allow people to find your web site by name rather than by its numerical
(IP) address.
Domain name
system (DNS)Â Â Â Â Â Â The network service used in TCP/IP networks that translates
host names to IP address.
Protocol       Set of rules or standards. Enables
computers to connect with one another. Enables exchange of information without
error. Example: protocol can define the way in which two programs transfer a
file across the internet. Set of rules or standards. Enables computers to
connect with one another. Enables exchange of information without error.
Example: protocol can define the way in which two programs transfer a file
across the internet. Protocol generally
accepted for standardizing communication is seven layer OSI model.
DHCP (dynamic
host configuration protocol)Â Â Â Â Â Â Â Â Â Â Â It
is a communication protocol that lets administrator centrally manage and
automate the assignment of IP addresses in an org network. Without DHCP, IP
addresses must be entered manually at each time a computer moves to new loc. DHCP
automatically releases IP for all computers connected to a network. The IP
addresses releases by DHCP is valid on basis of the lease duration
DHCP SERVER:Â A computer running the DHCP Server service
that holds information about available IP addresses and related configuration
information as defined by the DHCP administrator and responds to requests from
DHCP clients.
DHCP CLIENT: Â A computer that gets its IP configuration
information by using DHCP.
SCOPE:
 A range of IP addresses that are
available to be leased to DHCP clients by the DHCP Server service.
SUBNETTING:
The process of partitioning a single TCP/IP network into a number of separate
network segments called subnets.
DHCP OPTION:Â Â Configuration parameters that a DHCP server
assigns to clients. Most DHCP options are predefined, based on optional
parameters defined in Request for Comments (RFC) 2132, although extended
options can be added by vendors or users.
OPTION CLASS:
   An additional set of options that can
be provided to a DHCP client based on its computer class membership. The
administrator can use option classes to sub manage option values provided to
DHCP clients. There are two types of options classes supported by a DHCP server
running Windows Server 2003: vendor classes and user classes.
RESERVATION:
   A specific IP address within a scope
permanently set aside for leased use by a specific DHCP client. Client
reservations are made in the DHCP database using the DHCP snap-in and are based
on a unique client device identifier for each reserved entry.
EXCLUSION/EXCLUSION RANGE:Â Â Â Â Â Â One or more IP
addresses within a DHCP scope that are not allocated by the DHCP Server
service. Exclusions ensure that the specified IP addresses will not be offered
to clients by the DHCP server as part of the general address pool.
MULTICAST IP ADDRESSES:
Multicast IP addresses allow multiple clients to receive data that is sent to a
single IP address, enabling point-to-multipoint communication. This type of
transmission is often used for streaming media transmissions, such as video
conferencing.
MULTICAST SCOPE:Â Â Â Â Â Â Â Â A
range of multicast IP addresses that can be assigned to DHCP clients. A
multicast scope allows dynamic allocation of multicast IP addresses for use on
the network by using the multicast address dynamic client allocation protocol
(MADCAP) protocol, as defined in RFC 2730.
IP Address:Â Â Â Â Â Â Â Â Â Â Â Â Â A unique number
used to specify hosts and networks. Internet Protocol (IP) numbers are used for
identifying machines that are connected to the Internet.They are sometimes
called a dotted quad and are unique numbers consisting of 4 parts separated by
dots.
Eg
216.119.81.205
Every
machine has a unique IP number - if not, it is not really on the Internet
.
Fiber Optic:Â A type of network cable
that uses a central glass or plastic core surrounded by a plastic coating.
Alias. A name that points to another name. Aliases
are used to make the original name easier to remember or to protect the site's
identity.
PING (PACKET INTERNET GOPHER): Â Â Â Â Â Â Â Â Â Â Â A TCP/IP utility
used to test whether another host is reachable.Â
A request is sent to the host, who responds with a reply if it is
reachable. The request timed out if the
host is not reachable.
POP3:Â The post office
protocol version 3 pop3 is intended to permit a workstation to dynamically
access a mail drop on a server host. It is usually used to allow a workstation
to retrieve mail that the server is holding for it. Pop3 uses port.
SUBNET MASK:Â Â Â Â A subnet mask is a 32
bit number that is used to partition IP addresses into a network ID and a host ID.
Subnet masks are used by TCP/IP services and application to determine
whether a given IP address on an interwork is a local network address or a
remote network address.
SERVER:Â Server is a high configuration computer which
provides services to all clients. A computer that provides resources to the
clients on the network.
CLIENT:Â Client is a normal configuration computer
which has taken services from server.
ADDS:Â Active Directory Domain Service (ADDS) stores
information about users, computers and other devices on the network. It helps
administrators securely manage these info and facilitates resource sharing and
collaboration between users. It is also required for Microsoft Exchange server
tech. ADDS requires DNS server to be installed.
Web Server:Â Web servers are computers that lets you to
share info over the internet, through internets and intranets. Web server include
internet information services (IIS) 8.0 with enhanced security, diagnostic and administration. It is
a unified platform that integrates IIS 8.0, ASP.net and windows common
foundation.
TYPE OF CONNECTION
Point to Point, Multipoint
Point to Point connection           Provides
dedicated link between two devices. Entire capacity is reserved for two
devices. Many connections between Include pairs of computers. Packets visit one
or more intermediate machines. Multiple routes. Routing algorithm – To
determine the best route. Also called as unicasting. Larger networks – Point to
Point eg. WAN.
Multipoint connection Spatially
shared or time shared. Also known as multi drop connection More than two
devices are connected through a shared media. Capacity is shared by more than
two devices.
Topology:-Â Â Network
topology is the interconnected pattern of network element. There are five
common types of topology.
1.   Mesh
Topology        4.        Ring Topology
2.   Star
Topology          5.        Hybrid Topology
3.   Bus
Topology
Mesh Topology:Â Â Â Â All PCs connected to each other through point
to point link A fully connected mesh network requires n (n-1)/2
physical channels to link all devices. All devices must have (n-1) I/O ports. Provides
Redundancy. Dedicated media between nodes to carry traffic More secured. Rarely
used. Internet example of partial mesh topology.
Star topology:-Â Â Â Â Â Â Â All
PCs connected to a central device. Central device (hub/switch) either sends the
message to all the computers (Broadcast NW) or only to the destination
(switched NW).Hub/Switch in a broadcast NW can be active or passive. Ethernet
10 Base T is a popular NW based on this technology. Star NW can be expanded by
placing another hub/switch and thus connecting many more nodes (Hybrid star
NW).
Bus topology:Â Â Â Â Â Â Â Â Uses
a linear single cable (Backbone) for all PCs attached (Multipoint).PCs attached
through drop cables to main cable. All traffic travels the full cable and can
be seen by all PCs. NOS keeps track of the address of the PCs and manages the
flow of data based on address scheme. Each Node is connected to two other nodes
except nodes at the end. Often found in client server systems doing file server
type of job. Not usually used for info processing. Ethernet 10 Base2 (also
known as thin net) is based on bus topology. Computer who wants to send the
message to another computer will first send an addressing message to it.
Sending computer waits for the response. After receiving the response the link
will be established and the message will be sent.
Ring Topology:-Â Â Â Â Nodes
are connected in a circle using cable segments. Each node is physically
connected to two other nodes. Each node passes info to the next node unless
info arrives at the destination. Ring is an active network as each PC transmits
what it receives. There is no termination as there is no end. Found in peer to
peer networks where each machine manages both info processing and the
distribution of data files. FDDI (Fiber Distributed Data Interface) is a fast
fiber optic network based on the ring topology.
Hybrid Topology:- Â Â Â Â Â Â Â Â Â Â Â Combines
the bus and the star. Links several star hubs together with bus trunks. If one
computer fails, the hub can detect the fault and isolate the computer. If hub
fails, computers connected to it will not be able to communicate and bus
network will be broken into two segments that cannot communicate with each
other.
Thanks………
Post a Comment